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Audulus 3 vs max
Audulus 3 vs max










audulus 3 vs max audulus 3 vs max

There were loads of high-level ready-to-use synths and effects for Audulus three. And audio rate modulation available for everything. I think you are missing a key aspect: you can take high-level modules people have made and use them in intriguing ways without knowing about the low-level stuff.įor Audulus 3, there were hundreds of synths, sequencers, and FX that people made that you could take and string together without dealing with the low-level stuff. Is Audulus 4 heading more towards "low-level" or "practical instrument / FX" than 3? And CPU usage is ridiculously low even if you load tons of extremely complex MetaModules on an ancient iPad. MetaModules are the "next higher level" then. The basic modules are much more high-level and oriented towards actually making usable instruments. I think SunVox strikes a good balance here. Also, again, its low-levelness causes quite high CPU usage because its simulation is very accurate (but not really needed for instrument stuff). Is it a "DSP playground" to make fun and / or accurate (scientific) signal processing experiments? It's quite good for that! Is it a musical instrument? It sure tries to be, but is maybe a bit too low-level for that and there are maybe too many steps for basic changes and fiddling. I think Audulus (I only know version 3 so far) has a bit of an identity crisis.












Audulus 3 vs max